Date: Thu, 15 Dec 1994 14:45:29 GMT ======
Imaging sharpens medical diagnoses: doctors get a clearer look into the human body. Killmon, Peg Image processing is used in a wide range of medical applications including diagnosis, planning surgery, providing a surgeon with visual references, designing prostheses, and simulating corrective procedures. PCs connected to superminicomputers, combine with specialized imaging subsystems, collect, store, digitize, process, and display data from such devices as CT, NMI, ultrasound, and MRI scanners. Imaging systems range from $2,000 boards to $10,000 to $100,000 complete systems. Advantages in diagnosis include reducing blurred images and easier comparison, highlighting, isolation, and magnification of images. 3D systems provide additional help in pinpointing tumors, measuring lung volume, and constructing prostheses. Real-time capability provides additional visualization and planning capabilities. Several medical imaging systems and their applications are briefly described. Computer Graphics World (Oct 1987) v10 n10 p49(4) ------------------------------------------------------------------------------ Koyamada, Koji Nishio, Toshihiko This paper describes a method for visualizing the output data set of a 3D finite element method result. A linear tetrahedral element is used as a primitive for the visualization processing, and a 3D finite element model is subdivided into a set of these primitives, which are generated at every solid element. With these primitives, isosurfaces are visualized semitransparently from scalar data at each node point. Two methods are developed for the visualization of isosurfaces with and without intermediate geometries. The methods are applied to output data sets from some simulation results of a semiconductor chip. These are visualized, and the effectiveness of the method is discussed. (Reprinted by permission of the publisher.) Volume visualization of 3D finite element method results. (technical) IBM Journal of Research and Development (Jan-March 1991) v35 n1-2 p12(14) ------------------------------------------------------------------------------ A hybrid ray tracer for rendering polygon and volume data. (Volume Rendering) (technical) Levoy, Marc Many medical data visualization applications require that geometrically defined objects and sampled fields appear together in a single image. The problem of rendering mixtures of polygonally defined objects and sampled scalar functions of three spatial dimensions is examined. Usually the polygon and volume data in such systems are converted into a common representation, which requires a binary classification of the volume data and leads to misclassification of some small features. A hybrid rendering algorithm is presented that can be used to display both types of data directly, preserving the original representations and eliminating conversion artifacts in generated images. The new technique presented is based on volume rendering, which is used to display sampled fields by approximating the transmission of light through a colored semitransparent volume. IEEE Computer Graphics and Applications (March 1990) v10 n2 p33(8) ------------------------------------------------------------------------------ Efficient ray tracing of volume data. (technical) Levoy, Marc New methods for visualizing discrete multidimensional data are being developed in response to the increasing availability of graphics workstations in the scientific and computing fields. Volume rendering technique visualizes sample scalar or vector fields of three spatial dimensions; the array is displayed directly, it does not have geometric primitives fitted to it first. A subset of this technique is to assign a color and an opacity to each voxel and compute a two-dimension projection of the resulting colored semitransparent volume. The advantages of these techniques are superior image quality and ability to generate images without explicitly defining surface geometry; the main disadvantage is cost. A front-to-back image-order volume-rendering algorithm uses both hierarchical spatial enumeration and adaptive termination of ray tracing to reduce costs. This algorithm can be used for any opacity assignment operator that divides a volume data set into coherent regions of opaque and transparent voxels. ACM Transactions on Graphics (July 1990) v9 n3 p245(17) ------------------------------------------------------------------------------ The visible volume. (overview of a special report on volume visualization technology) (Special Report) LoPiccolo, Phil Volume visualization is a scientific, computer-aided visualization method which enables scientists and engineers to look inside almost any object with non-destructive and non-invasive techniques. The term also applies to a technique called volume rendering which can be perceived as three-dimensional image processing. Other volume visualization techniques include geometry-based surface rendering methods and quantitative measuring methods. Computed tomography, ultrasound and magnetic resonance are three methodologies which generate the data used in volume visualization. In addition, recent advancements in imaging speed and resolution in hardware technology have helped the development of volume visualization. Computer Graphics World (April 1991) v14 n4 p44(2) ------------------------------------------------------------------------------ Internal medicine. (advances in rendering technology enhance medical imaging technology) (Special Report: part one) Mahoney, Diana Phillips A new type of volume visualization called volumetric or voxel-based rendering which helping medical professionals make accurate diagnoses. Volumetric rendering provides computerized representations of volume images in three dimensions. Research and medical centers use computers to gather information from two-dimensional sources and to assimilate the data into three-dimensional volumetric images, enabling practitioners to focus on comprehending information instead of gathering information. Geometric methods have also been used to develop three-dimensional images, but volumetric rending creates images of higher quality because it does not use techniques which cause fine-line distortions. Numerous examples are presented of medical and research centers that are applying the volumetric rendering technology. Computer Graphics World (April 1991) v14 n4 p47(5) ------------------------------------------------------------------------------ Small worlds. (examining life under the microscope with volume visualization) (Special Report: part two) Mahoney, Diana Phillips Biomedical research has achieved many benefits by utilizing advances in computer visualization and optical microscopy. Currently, many research centers are using volumetric rendering to enable scientists to view three-dimensional microstructures in three dimensions, providing scientists with the ability to gather more complete data. The confocal microscope is an example of the application of volumetric rendering technology. The microscope obtains a microscopic structure, which is then digitized by a video camera and a frame grabber. The technology enables researchers to visualize live cells. Another application combines volumetric rendering with X-ray crystallography to develop a drug design built around the structures of receptors and enzymes. Researchers believe the biomedical microscopy application of volumetric visualization technology is boundless because it can be used in many areas including AIDS and Cancer research. Computer Graphics World (April 1991) v14 n4 p57(3) ------------------------------------------------------------------------------ Volumetric rendering of computed tomography data: principles and techniques. (technical) Ney, Derek R. Fishman, Elliot K. Magid, Donna Drebin, Robert A. Three-dimensional imaging is intended to improve the interface between the radiologist making a medical diagnosis and the clinician carrying out the treatment. Data from a transaxial computed tomography (CT) scan are usually displayed in a two-dimensional planar format, which does not communicate the three-dimensional nature of the area represented. Pixar, the computer graphics division of Lucas Films, has developed an algorithm for volumetric rendering, which is a technique that allows three-dimensional images to be rendered of any volume data set. The technique improves on other image generation methods by supporting the use of a mixture paradigm for representation of the volume to be rendered and using mathematical techniques to reduce or eliminate aliasing. Specific aspects of volumetric rendering are examined as they apply to medical CT data. IEEE Computer Graphics and Applications (March 1990) v10 n2 p24(9) ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ Visualizing and modeling scattered multivariate data. Nielson, Gregory M. Foley, Thomas A. Hamann, Bernd Lane, David Mathematical models are developed for the computer visualization of sampled scattered volumetric data in a three-dimensional volume and scattered surface-on-surface data on a 3D surface. Scientific data does not always appear in a tractable uniform grid, so mathematical models are required to interpolate or approximate an entire domain from available scattered data. Modeling volumetric data employs the multiquadratic method for solving of one dependent and three independent variables, while visualizing the data assumes the data is given over a cuberille grid and uses isovalue surface and volume rendering methods interactively. Surface-on-surface data modeling is similar to volumetric modeling but with one data site on a surface in 3D space. Visualizing surface-on-surface data is accomplished by drawing isovalue curves on a surface or through the use of a new hypersurface projection graph. IEEE Computer Graphics and Applications (May 1991) v11 n3 p47(9) ------------------------------------------------------------------------------ A functional view of proteins. Olson, Arthur J. Goodsell, David S. Computer graphics is one way to produce comprehensible views of structural information, which help researchers relate the thousands of atomic positions in a complex molecule to the biological functions that the molecule performs. Bond diagrams and shaded spheres are two of the traditional methods used in molecular visualization. Computation and computer graphics are now being used to generate new representations, which help scientists see global patterns and use structure to hypothesize function. A new method of visualizing aggregate molecular properties is to use volume rendering techniques in conjunction with geometric rendering. IEEE Computer Graphics and Applications (Jan 1991) v11 n1 p15(3) ------------------------------------------------------------------------------ Modeling and image processing for visualization of volcanic mapping. (technical) Pareschi, Maria Teresa Bernstein, Ralph In countries such as Italy, Japan, and Mexico, where active volcanoes are located in highly populated areas, the problem of risk reduction is very important. Actual knowledge about volcanic behavior does not allow deterministic event prediction or the forecasting of eruptions. However, areas exposed to eruptions can be analyzed if eruption characteristics can be inferred or assumed. Models to simulate volcanic eruptions and identify hazardous areas have been developed by collaboration between the IBM Italy Pisa Scientific Center and the Earth Science Department of Pisa University (supported by the Italian National Group of Volcanology of the Italian National Research Council). The input to the models is the set of assumed eruption characteristics: the typology of the phenomenon (ash fall, pyroclastic flow, etc.), vent position, total eruptible mass, wind profile, etc. The output of the models shows volcanic product distribution at ground level. These models are reviewed and their use in hazard estimation (compared with the more traditional techniques currently in use) is outlined. Effective use of these models, by public administrators and planners in preparing plans for the evacuation of hazardous zones, requires the clear and effective display of model results. Techniques to display and visualize such data have been developed by the authors. In particular, a computer program has been implemented on the IBM 7350 Image Processing System to display model outputs, representing both volume (in two dimensions) and distribution of ejected material, and to superimpose the displays upon satellite images that show 3D oblique views of terrain. This form of presentation, realized for various sets of initial conditions and eruption times, represents a very effective visual tool for volcanic hazard zoning and evacuation planning. (Reprinted by permission of the publisher.) IBM Journal of Research and Development (July 1989) v33 n4 p406(11) ------------------------------------------------------------------------------ Pommert, Andreas Bomans, Michael Hohne, Karl Heinz Magnetic resonance angiography builds on magnetic resonance imaging by providing stacks of parallel cross-sectional images that show the blood vessels distinctly. MRA images can be obtained from MRI scanners, although blood vessels do not display well in two dimensional scans. Volume visualization techniques were developed to achieve a more natural presentation of tomographic volume data. Aliasing effects can result in strong artifacts when applied to MRA data. Detailed is an overview of MRA technology. Areas discussed include new angiographic techniques and various applications of the technology. Volume visualization in magnetic resonance angiography. IEEE Computer Graphics and Applications (Sept 1992) v12 n5 p12(2) ------------------------------------------------------------------------------ Insightful analysis. (using volume visualization in industrial and engineering application areas) (includes related article on volume visualization in flight simulation) (Special Report: part four) Porter, Stephen Many industrial engineers are discovering the benefits of using volume visualization, especially in the area of non-destructive evaluation (NDE). NDE uses X-rays to discover defects, cracks and holes in materials and parts. Information gained from NDE is then used in failure analysis, process control and quality control. Volume rendering, an aspect of volume visualization, enhances NDE capabilities because it provides the ability to conduct inspections in three-dimensions. The US Air Force is conducting experiments with three-dimensional image processing because it is attempting to develop a system to inspect rocket engines for intercontinental ballistic missiles. Volume rendering can eliminate ambiguity and provide a way to examine information that is more natural. However, a drawback to the technology is that the software is hard to use. Also, many tasks still can be accomplished using two-dimensional technology. Computer Graphics World (April 1991) v14 n4 p75(4) ------------------------------------------------------------------------------ Data visualization in archaeology. (technical) Reilly, Paul Archaeological field work produces vast amounts of three-dimensionally recorded data which can only be analysed using computers. Developments in data-visualization techniques are continually increasing the volume and complexity of data that can be studied meaningfully. In particular, three systems developed at the IBM United Kingdom Scientific Centre have been applied in a wide variety of archaeological situations: a graphics-database system called the Winchester Graphics System (WGS), IBM's IAX (Image Applications eXecutive) image processing system, and the WINchester SOlid Modelling system called WINSOM. It has been shown that these systems not only permit well-known problems to be answered in new and interesting ways but have freed archaeologists to explore previously undiscovered avenues of research. The techniques developed using these systems also have major implications for education and training. (Reprinted by permission of the publisher.) IBM Systems Journal (Dec 1989) v28 n4 p569(11) ------------------------------------------------------------------------------ A declarative approach to visualizing concurrent computations. (Visualization in Computing) (technical) Roman, Gruia-Catalin Cox, Kenneth C. Visualization is examined as a way to understand programs made up of large numbers of concurrent processes in an attempt to establish a new technical foundation for research into the monitoring and debugging of large-scale concurrent programs. Such programs produce a very high volume of information that exceeds the ability of people to assimilate it in textual form. The human visual system is better able to process information in the form of images rather than in the sequential form of textual techniques. The level of abstraction in the displayed information must be increased as the number of processes grows. Visualization systems that provide flexible abstractions help programmers select displays that are easily specified and understood. Arguments are presented in favor of the declarative visualization paradigm and a case is built for program verification as the technical foundation for a formal approach to visualization. Computer (Oct 1989) v22 n10 p25(12) ------------------------------------------------------------------------------ Rosenblum, Lawrence J. Brown, Bruce E. The term 'visualization' is used to indicate graphic representation of data to make its implications clearer. Scientists hope their work will progress from 'visualization' to 'realization' or complete understanding. The theme of this issue of IEEE Computer Graphics is visualization and topics covered include scientific data visualization, the use of visualization to produce tools for developing entertainment, improved volume measuring algorithms, experiments in higher dimensional space and new interfaces. Visualization also encompasses virtual reality experiments and scientists expect to discover whether or not it is useful for a more complete understanding of data. A special section of the journal covers CD-ROM-based applications that include sound, text and graphics. Guest editors' introduction: visualization. (Cover Story) IEEE Computer Graphics and Applications (July 1992) v12 n4 p18(2) ------------------------------------------------------------------------------ Acoustic holography. (Naval Research Laboratory use of holography) Schuette, Lawrence C. Acoustic holography is an important diagnostic technique for analyzing radiating structures. The Naval Research Laboratory (NRL) collection and analysis of acoustic holographic data centers around the Generalized Near Field Acoustical Holography (Genah) technique, which was developed for the analysis of submerged, radiating, cylindrical objects. A volume visualization and animation technique using a Silicon Graphics 4D Iris Graphics Workstation was developed from the analysis of acoustic holograms generated with Genah. Animation and volume visualization techniques applied to acoustic holographic data increased understanding of the mechanisms of a radiating structure. IEEE Computer Graphics and Applications (July 1991) v11 n4 p12(2) ------------------------------------------------------------------------------ Visualizing asthma: the creation of a complex medical infographic in Aldus Freehand. (tutorial) Silverstone, Stuart It is possible to create a complex medical illustration using Aldus Corp's Aldus FreeHand. Such a drawing of the anatomy of an asthma attack appeared in US News and World Reports. The graphic designer that created the 'infographic' used a six-step process, including reusing an image from another layout, scanning a hand sketch from a photo, constructing layers, drawing for appropriate realism, rendering for shadows and volume and designing a layout. Detailed instructions are described. Aldus Magazine (July-August 1991) v2 n5 p40(3) ------------------------------------------------------------------------------ Investigation of medical 3D-rendering algorithms: surface rendering. (technical) Tiede, Ulf Hoehne, Karl Heinz Bomans, Michael Pommert, Andreas Riemer, Martin Wiebecke, Gunnar The quality of different surface rendering algorithms is compared using quantitative and qualitative measures of image quality. A ray-casting algorithm is used to scan the gray-scale volume from the desired direction of view using the Voxel-Man program; the projection image is formed by derivation of a gray value from the intensity profile encountered by each ray. Two types of projections are studied: a surface voxel identified by an intensity threshold or by its attribute gained in a previous segmentation step (binary segmentation), and opacity assigned to each voxel followed by production of a semitransparent presentation based on the opacities (fuzzy segmentation). Z-buffer gradient, gray-level gradient, adaptive gray-level gradient and marching cubes with two extensions are tested for the group of surface-shading algorithms. It is found that use of a combination of shading methods yields the best visualization. IEEE Computer Graphics and Applications (March 1990) v10 n2 p41(13) ------------------------------------------------------------------------------ A new 'inlook' on life. (computer graphics applied to biological sciences) Van Zandt, William Argiro, Vincent Volume rendering is an advanced three-dimensional computer graphics visualization technique that enables improved interaction between objective image acquisition and measurement tools and scientific understanding and intuition, exemplified by the use of the techniques in experimental biology. Volume rendering represents 3-D objects as constructs of 'voxels,' discrete volumetric building blocks. The methodology is easy to understand, and results of the process are easy to interpret. The Laboratory for Advanced Biological Cell Imaging at Fairfield, IA's Maharishi International University uses volume visualization technology for the observation and analysis of nerve cell microscopy. A viable, real-time, interactive biological volume-rendering system is found to require a large memory, sufficiently high data-traversal speed, and fast 3-D coordinate transformations and calculations. UNIX Review (March 1989) v7 n3 p52(5) ------------------------------------------------------------------------------ Wilhelms, Jane Gelder, Allen Van Visualization algorithms are often prevented from providing interactive rendering because of the large size of many volume data sets. Using hierarchical data structures can help prevent exploration of useless regions. Detailed is the use of the octree hierarchical data structure, which is well suited to the six-sided cell structure of many volumes. A new design is detailed for octree representatives of volumes whose resolutions are not a power of two. Also discussed is a caching method that passes information between octrees with different visitation times. Also presented are space and time comparisons for octree-based methods versus more traditional methods. Octrees for faster isosurface generation. (Technical) ACM Transactions on Graphics (July 1992) v11 n3 p201(27) ------------------------------------------------------------------------------ Yoo, Terry s. Neumann, Ulrich Fuchs, Henry Pizer, Stephen M. Cullip, Tim Rhoades, John Whitaker, Ross Volume rendering is used to produce complex images of higher dimensional data, but too often the images are presented in a way that makes analysis difficult. Researchers are developing user-driven image interfaces to remedy the situation. These interfaces are interactive and allow user control of the semantic classification tool. Users are able to select a region within the image for closer scrutiny. A comparison of multipass shear, splatting and trilinear reconstruction techniques results in the development of a parallel algorithm to produce both the necessary fast updates and high image quality. The human brain is able to interpolate missing data in images when motion is present and the volume rendering system is able to use this to improve image quality. Direct visualization of volume data. (computer graphics) (Technical) IEEE Computer Graphics and Applications (July 1992) v12 n4 p63(9)