Personally, I just don't get it with games and gaming, and I never have. Two kindsa people in the world, right? But here's a sentence from an essay on China Miéville that makes the light go on for a possible understanding of gaming-as-pedagogy:
...fantasy should become a way of arguing about our social condition, of re-presenting our dilemmas, and creating a space for the imagination in which we can identify new possibilities of action.Posted by oook at March 6, 2006 04:37 PM
Henry Farrell, Fantasy Remade: China Miéville’s New Crobuzon novels
Very good quote.
Did you see this piece on the development of Flickr? Gaming as information design driver:
http://www.usatoday.com/tech/products/2006-02-27-flickr_x.htm